//======= Copyright (c) Valve Corporation, All rights reserved. =============== // // Purpose: Debug UI shown for the player // //============================================================================= using UnityEngine; using UnityEngine.UI; using System.Collections; namespace Valve.VR.InteractionSystem { //------------------------------------------------------------------------- public class DebugUI : MonoBehaviour { private Player player; //------------------------------------------------- static private DebugUI _instance; static public DebugUI instance { get { if ( _instance == null ) { _instance = GameObject.FindObjectOfType(); } return _instance; } } //------------------------------------------------- void Start() { player = Player.instance; } //------------------------------------------------- private void OnGUI() { #if !HIDE_DEBUG_UI player.Draw2DDebug(); #endif } } }