Browse Source

May 15 updates from last few weeks

testbranch
Unknown 6 years ago
parent
commit
7ba8548c96

BIN
Assets/ Leary-Folsom-New-Philosophy.mp4 View File


+ 52
- 0
Assets/ Leary-Folsom-New-Philosophy.mp4.meta View File

@@ -0,0 +1,52 @@
fileFormatVersion: 2
guid: e19b32a5782474ea9ab268fceffb2e60
timeCreated: 1524551237
licenseType: Free
VideoClipImporter:
externalObjects: {}
serializedVersion: 2
useLegacyImporter: 0
quality: 0.5
isColorLinear: 0
originalWidth: 1280
originalHeight: 720
frameRange: 0
startFrame: -1
endFrame: -1
frameCount: 1942
frameRate: 29.970029830932617
colorSpace: 0
deinterlace: 0
sourceFileSize: 33507610
encodeAlpha: 0
sourceHasAlpha: 0
flipVertical: 0
flipHorizontal: 0
pixelAspectRatioNumerator: 1
pixelAspectRatioDenominator: 1
importAudio: 1
sourceAudioChannelCount: 0200
sourceAudioSampleRate: 44ac0000
targetSettings: {}
output:
format: 0
settings:
enableTranscoding: 0
codec: 0
resizeFormat: 0
aspectRatio: 0
customWidth: 1280
customHeight: 720
bitrateMode: 2
spatialQuality: 2
encodedWidth: 1280
encodedHeight: 720
encodedStartFrame: 0
encodedEndFrame: 1942
streamedResource:
source:
offset: 0
size: 33507610
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/LONGSTARTEST.fbx View File


+ 145
- 0
Assets/LONGSTARTEST.fbx.meta View File

@@ -0,0 +1,145 @@
fileFormatVersion: 2
guid: 912b7fb5f6d6d445e9afd772774997e6
timeCreated: 1526016245
licenseType: Free
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: box1
100002: group
100004: //RootNode
100006: pasted__pSolid1
100008: pasted__pSolid1_MeshPart0
100010: pasted__pSolid1_MeshPart1
100012: pasted__pSolid1_MeshPart2
100014: pasted__pSolid1_MeshPart3
100016: pasted__pSolid1_MeshPart4
100018: pasted__pSolid1_MeshPart5
100020: pSolid2
100022: pSolid2_MeshPart0
100024: pSolid2_MeshPart1
400000: box1
400002: group
400004: //RootNode
400006: pasted__pSolid1
400008: pasted__pSolid1_MeshPart0
400010: pasted__pSolid1_MeshPart1
400012: pasted__pSolid1_MeshPart2
400014: pasted__pSolid1_MeshPart3
400016: pasted__pSolid1_MeshPart4
400018: pasted__pSolid1_MeshPart5
400020: pSolid2
400022: pSolid2_MeshPart0
400024: pSolid2_MeshPart1
2300000: pasted__pSolid1_MeshPart0
2300002: pasted__pSolid1_MeshPart1
2300004: pasted__pSolid1_MeshPart2
2300006: pasted__pSolid1_MeshPart3
2300008: pasted__pSolid1_MeshPart4
2300010: pasted__pSolid1_MeshPart5
2300012: pSolid2_MeshPart0
2300014: pSolid2_MeshPart1
3300000: pasted__pSolid1_MeshPart0
3300002: pasted__pSolid1_MeshPart1
3300004: pasted__pSolid1_MeshPart2
3300006: pasted__pSolid1_MeshPart3
3300008: pasted__pSolid1_MeshPart4
3300010: pasted__pSolid1_MeshPart5
3300012: pSolid2_MeshPart0
3300014: pSolid2_MeshPart1
4300000: pSolid2_MeshPart0
4300002: pSolid2_MeshPart1
4300004: pasted__pSolid1_MeshPart0
4300006: pasted__pSolid1_MeshPart1
4300008: pasted__pSolid1_MeshPart2
4300010: pasted__pSolid1_MeshPart3
4300012: pasted__pSolid1_MeshPart4
4300014: pasted__pSolid1_MeshPart5
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: blinn2
second: {fileID: 2100000, guid: ee346a7cf35d6491db48fa215cbb83f2, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: pasted__blinn1
second: {fileID: 2100000, guid: 0245a350b8daf474e819050c65fad389, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

+ 10
- 0
Assets/Materials.meta View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 5b265c170742a4b01b883a209bc1950a
folderAsset: yes
timeCreated: 1526016211
licenseType: Free
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

+ 76
- 0
Assets/Materials/LONGSTAR.mat View File

@@ -0,0 +1,76 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: LONGSTAR
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.123574, g: 0.123574, b: 0.123574, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}

+ 10
- 0
Assets/Materials/LONGSTAR.mat.meta View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 3a9f960ff0f534a62a174d740c1b8062
timeCreated: 1526016311
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

+ 76
- 0
Assets/Materials/UFOBALL.mat View File

@@ -0,0 +1,76 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: UFOBALL
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.149599, g: 0.149599, b: 0.149599, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}

+ 10
- 0
Assets/Materials/UFOBALL.mat.meta View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: f28fb2bd575bb40f987b90af97d6ffc0
timeCreated: 1526016310
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

+ 76
- 0
Assets/Materials/blinn2.mat View File

@@ -0,0 +1,76 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: blinn2
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.47966737, g: 0.47966737, b: 0.47966737, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}

+ 10
- 0
Assets/Materials/blinn2.mat.meta View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: ee346a7cf35d6491db48fa215cbb83f2
timeCreated: 1526016211
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

+ 76
- 0
Assets/Materials/rock-background-texture-black-computer-generated-charcoal-use-as-34692181.mat View File

@@ -0,0 +1,76 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: rock-background-texture-black-computer-generated-charcoal-use-as-34692181
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}

+ 10
- 0
Assets/Materials/rock-background-texture-black-computer-generated-charcoal-use-as-34692181.mat.meta View File

@@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 0245a350b8daf474e819050c65fad389
timeCreated: 1526016245
licenseType: Free
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

+ 10202
- 0
Assets/TEST1.dae
File diff suppressed because it is too large
View File


+ 110
- 0
Assets/TEST1.dae.meta View File

@@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 6386a6dfa06594685874647102964b91
timeCreated: 1526016311
licenseType: Free
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: group1
100002: pasted__pSolid2
100004: pSolid1
100006: //RootNode
400000: group1
400002: pasted__pSolid2
400004: pSolid1
400006: //RootNode
2300000: pasted__pSolid2
2300002: pSolid1
3300000: pasted__pSolid2
3300002: pSolid1
4300000: pSolid1
4300002: pasted__pSolid2
9500000: //RootNode
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: LONGSTAR
second: {fileID: 2100000, guid: 3a9f960ff0f534a62a174d740c1b8062, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: UFOBALL
second: {fileID: 2100000, guid: f28fb2bd575bb40f987b90af97d6ffc0, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

+ 138
- 15
Assets/_project/Scenes/MainMuseum.unity View File

@@ -4215,7 +4215,7 @@ Mesh:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: pb_Mesh19824
m_Name: pb_Mesh16320
serializedVersion: 8
m_SubMeshes:
- serializedVersion: 2
@@ -4420,7 +4420,7 @@ RectTransform:
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 674134038}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 346.5, y: 195, z: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 239554046}
@@ -6106,7 +6106,11 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: My Caption
m_text: 'Original Poster, 2013

Ryan Junell

Photo By: Quinn Norton'
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 715b80e429c437e40867928a4e1fc975, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 715b80e429c437e40867928a4e1fc975, type: 2}
@@ -6133,8 +6137,8 @@ MonoBehaviour:
m_outlineColor:
serializedVersion: 2
rgba: 4278190080
m_fontSize: 1
m_fontSizeBase: 1
m_fontSize: 0.5
m_fontSizeBase: 0.5
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
@@ -6173,12 +6177,12 @@ MonoBehaviour:
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 1522249383}
characterCount: 10
characterCount: 56
spriteCount: 0
spaceCount: 1
wordCount: 2
spaceCount: 8
wordCount: 9
linkCount: 0
lineCount: 1
lineCount: 3
pageCount: 1
materialCount: 1
m_havePropertiesChanged: 0
@@ -9042,7 +9046,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_text: My Caption
m_text: Aaron Swartz by Ryan Junell
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 715b80e429c437e40867928a4e1fc975, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: 715b80e429c437e40867928a4e1fc975, type: 2}
@@ -9087,7 +9091,7 @@ MonoBehaviour:
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_firstOverflowCharacterIndex: -1
m_firstOverflowCharacterIndex: 13
m_linkedTextComponent: {fileID: 0}
m_isLinkedTextComponent: 0
m_enableKerning: 1
@@ -9109,12 +9113,12 @@ MonoBehaviour:
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_textInfo:
textComponent: {fileID: 1744383154}
characterCount: 10
characterCount: 27
spriteCount: 0
spaceCount: 1
wordCount: 2
spaceCount: 4
wordCount: 5
linkCount: 0
lineCount: 1
lineCount: 3
pageCount: 1
materialCount: 1
m_havePropertiesChanged: 0
@@ -10296,3 +10300,122 @@ CanvasRenderer:
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2012841382}
--- !u!1 &2060851234
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 2060851238}
- component: {fileID: 2060851237}
- component: {fileID: 2060851236}
- component: {fileID: 2060851235}
- component: {fileID: 2060851239}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!23 &2060851235
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2060851234}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &2060851236
MeshCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2060851234}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Convex: 0
m_InflateMesh: 0
m_SkinWidth: 0.01
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!33 &2060851237
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2060851234}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &2060851238
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2060851234}
m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
m_LocalPosition: {x: 13.95, y: 12.07, z: 21.94}
m_LocalScale: {x: 2.1, y: 1, z: 0.9}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90}
--- !u!328 &2060851239
VideoPlayer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2060851234}
m_Enabled: 1
m_VideoClip: {fileID: 32900000, guid: e19b32a5782474ea9ab268fceffb2e60, type: 3}
m_TargetCameraAlpha: 1
m_TargetCamera: {fileID: 0}
m_TargetTexture: {fileID: 0}
m_TimeReference: 0
m_TargetMaterialRenderer: {fileID: 0}
m_TargetMaterialProperty: _MainTex
m_RenderMode: 3
m_AspectRatio: 2
m_DataSource: 0
m_PlaybackSpeed: 1
m_AudioOutputMode: 2
m_TargetAudioSources:
- {fileID: 0}
m_DirectAudioVolumes:
- 1
m_Url: https://archive.org/details/Timothy_Leary_Archives_305
m_EnabledAudioTracks: 01
m_DirectAudioMutes: 00
m_ControlledAudioTrackCount: 1
m_PlayOnAwake: 1
m_SkipOnDrop: 1
m_Looping: 0
m_WaitForFirstFrame: 1
m_FrameReadyEventEnabled: 0

+ 1
- 16
ProjectSettings/QualitySettings.asset View File

@@ -174,19 +174,4 @@ QualitySettings:
asyncUploadBufferSize: 4
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
m_PerPlatformDefaultQuality:
Android: 2
Nintendo 3DS: 5
Nintendo Switch: 5
PS4: 5
PSM: 5
PSP2: 2
Samsung TV: 2
Standalone: 5
Tizen: 2
WebGL: 3
WiiU: 5
Windows Store Apps: 5
XboxOne: 5
iPhone: 2
tvOS: 2
m_PerPlatformDefaultQuality: {}

Loading…
Cancel
Save